Miniview, Steamworld Dig !


Mini Reviews !!!

This is something I figured I'd do when either I don't have time,
or the game doesn't really have that much for me to talk about, but I feel that it still deserves attention.

So, without further delay, I'd like to introduce you to...


Steamworld Dig is a sort of a sandboxie game where you dig for ore underground,
surface back up, sell your wares, and go back deeper into the earth.
So, much like Motherload. Except SWD has a twist to it.

To put it sweet and short, it's like Motherload, Dig-Dug and Metroid had a bastard child after a wicked threesome.
You play as Rusty, a Steambot who arrives at a small desert mining town of Tumbleton,
ready to inherit a mine from his Uncle Joe. Yeah, I know, apparently robots have Uncles.
Driven by curiosity (and greed), you delve into the mines in search of truth about what happened to your Uncle, who hasn't been seen in quite a while.



Steam World Dig plays much like a classic platformer, with a few additions.
You run, jump, whack enemies and collect stuff.
Using the tools at your disposal, you're able to break blocks and uncover various treasure that you can sell in town, and buy much needed upgrades for Rusty.
During your underground expeditions, you will stumble upon caverns and mineshafts which either hold an upgrade for Rusty (Story related),

or caverns that hold valuable ore and resources you can use to purchase upgrades (optional).
The caverns are usually some form of a puzzle, and often require the use of one,

or more of Rusty's story-related upgrades to "solve".
Speaking of "story-related items", since Rusty is a Steambot all of his upgrades are powered by water, which can be found underground in small pools,

and jumping into said pool will make Rusty absorb the water, filling up his water tanks.


The game itself requires much backtracking,
because you end up going up'n'down whenever your inventory fills up.
Your backpack has upgradeable slots that hold the minerals you mine from the ground, 

and each kind of minerals uses up a single slot and stacks up to a certain number of units. 
Some stacks can hold up to 3 or 4, some only slot one single mineral.
You can, if needed, dispose of something already inside your backpack to pick up something new, but since the despawn time of mined items is rather large,

you don't really need to worry about it.
Killed enemies, on the other hand, drop one of three items; a health item, a water replenishment item, or an item that adds to the flame in Rusty's chest-furnace,

allowing you more time spent underground with the lights on.

Steamworld Dig, even if seemingly repetitive, is quite fun and I've personally been unable to drop the controller until I've finished it.
You're always curious about what you'll stumble upon next, and if you're a lootwhore like me, you'll want all the stuff you can get,
both from mining underground and surface shops.

Sweet graphics, easy-to-learn controls, fun gameplay and an interesting story should be enough of a reason for you to grab this awesome indie game.

It's available on Steam right now, for under 9 Euros and, while I'm typing out this review, 

it's on 20% off, for just a bit over 7 Eu's.
Not saying you can't google-search it or whatever,

but supporting the indie guys is always a good idea. ¬.¬

Steamworld Dig gets an 8 out of 10 on our indie-games scale.


http://www.steamworldgames.com/dig/
http://store.steampowered.com/app/252410

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