Gushing over MGR:R Part 1 !
So it's 4:45am, and I'm having a tiny bit of depression mixed with existential crisis,
AND THERE'S NO BETTER TIME TO START WRITING ABOUT STUFF TO GET YOUR MIND OFF OF THINGS !
So let's roll this shit out.
THERE WILL BE SPOILERS, SO FEEL FREE TO SKIP THIS WHOLE POST IF YOU DON'T LIKE THOSE.
So, I spoke about MGRR, I've sang it's praises and generally said that it's an awesome game.
What am I basing all that on ?
Well, first of all, playing MGR:R feels amazing.
The controls are spot on, and each press of a key, or a flick of the stick does exactly what you wanted it to.
The graphics, for what they are, are pretty damn good.
The character models are awesome, the animations are awesome, the effects are awesome, and they make the fights look that much better.
Now, taking into account that graphics in games is the LAST THING YOU SHOULD BE LOOKING FOR (and if you do, you need to turn your gamer-card in), MGR:R has some...not really decent texturing. A lot of the textures look sub-par, BUT that's understandable when you think about how good this game runs, and what it's meant to run on.
Remember, this isn't Crysis. You need to go elsewhere to try and find justification for that 1000$ graphics card you just bought.
The fighting in this game is phenomenal. It's no wonder the sub-genre is called "Spectacle Fighter".
Each slash of your sword feels so visceral, and every successful parry you pull off makes you feel like a badass.
The bossfights are a whole different story though.
Each boss has their own thing, and each of them has a different trick that can help you defeat them.
Mistral hiding behind her staff ? Give her a combo, then blademode her staff in half, and give the hot bitch some whoop-ass.
Monsoon is annoying, flying all over the place, can't be cut because he keeps splitting into pieces ? Throw an EM grenade in his face, then blademode his forehead. Turns it into a super easy fight.
This game has a good way of teaching you how to play it.
A prime example of this is the fight with Sundowner.
Right before it, you're once more reminded about the precise use of the Blade Mode.
A rematch with the clone body of Mistral and Monsoon specifically put there to remind you how to precisely swing your sword to cut certain pieces, which you then must proceed to use on the fight with Sundowner, or else your chances are slim to none.
While thinking about the game a while ago, I pulled parallels to another game I played a long time ago.
I'll finish this in Part 2, though, stay tuned !
AND THERE'S NO BETTER TIME TO START WRITING ABOUT STUFF TO GET YOUR MIND OFF OF THINGS !
So let's roll this shit out.
THERE WILL BE SPOILERS, SO FEEL FREE TO SKIP THIS WHOLE POST IF YOU DON'T LIKE THOSE.
So, I spoke about MGRR, I've sang it's praises and generally said that it's an awesome game.
What am I basing all that on ?
Well, first of all, playing MGR:R feels amazing.
The controls are spot on, and each press of a key, or a flick of the stick does exactly what you wanted it to.
The graphics, for what they are, are pretty damn good.
The character models are awesome, the animations are awesome, the effects are awesome, and they make the fights look that much better.
Now, taking into account that graphics in games is the LAST THING YOU SHOULD BE LOOKING FOR (and if you do, you need to turn your gamer-card in), MGR:R has some...not really decent texturing. A lot of the textures look sub-par, BUT that's understandable when you think about how good this game runs, and what it's meant to run on.
Remember, this isn't Crysis. You need to go elsewhere to try and find justification for that 1000$ graphics card you just bought.
The fighting in this game is phenomenal. It's no wonder the sub-genre is called "Spectacle Fighter".
Each slash of your sword feels so visceral, and every successful parry you pull off makes you feel like a badass.
The bossfights are a whole different story though.
Each boss has their own thing, and each of them has a different trick that can help you defeat them.
Mistral hiding behind her staff ? Give her a combo, then blademode her staff in half, and give the hot bitch some whoop-ass.
Monsoon is annoying, flying all over the place, can't be cut because he keeps splitting into pieces ? Throw an EM grenade in his face, then blademode his forehead. Turns it into a super easy fight.
This game has a good way of teaching you how to play it.
A prime example of this is the fight with Sundowner.
Right before it, you're once more reminded about the precise use of the Blade Mode.
A rematch with the clone body of Mistral and Monsoon specifically put there to remind you how to precisely swing your sword to cut certain pieces, which you then must proceed to use on the fight with Sundowner, or else your chances are slim to none.
While thinking about the game a while ago, I pulled parallels to another game I played a long time ago.
I'll finish this in Part 2, though, stay tuned !
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